Top 10k strings from Spectrum Adventurer - Issue 23 (1988)(Spectrum Adventure Exch Club)(Side A).tzx
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [TZX] (TOSEC-v2007-01-01) /
Back to the directory listing
29 Normal price: 29 DISCOUNT PRICE 16 SUPPLIER: 13 Supplier: 8 J A LOCKERBY 44 HYDE PLACE ALESHAM CANTERBURY KENT CT3 3AL 7 ''"PLEASE MAKE CHEQUES/P.O's. PAYABLE TO J A LOCKERBY" 4 EIGHTH DAY SOFTWARE 18 FLAXHILL MORETON WIRRAL MERSEYSIDE L46 7VH 4 CASSETTE 3 TROLLDISC 3 TARTAN SOFTWARE (SA) 61 BAILIE NORRIE CRESC MONTROSE ANGUS DD10 9DT 3 BENEATH FOLLY 3 "TROLLDISC" 3 1988 S.A.E.C. 3 3 2 See Tape 17 for review details. 2 SEE TAPE 23 FOR REVIEW DETAILS 2 SEE TAPE 20 FOR REVIEW DETAILS 2 SEE TAPE 19 FOR REVIEW DETAILS 2 SEE TAPE 18 FOR REVIEW DETAILS 2 SEE TAPE 11 FOR REVIEW DETAILS 2 MATAND SOFTWARE 29 MOORLAND ROAD MICKLEOVER DERBY DE3 5FX 2 MARLIN GAMES 19 BRIAR CLOSE NAILSEA BRISTOL BS19 1QG 2 INVESTIGATIONS 2 CASTLE THADE 2 BLACK KNIGHT ADVENTURE 2 ATLAS ADVENTURE SOFTWARE 2 ANDREW LOWE 22 PEAKDALE AVENUE GOLDENHILL STOKE-ON-TRENT STAFFS ST6 5QP 2 ;"Press ""R"" to read again" 2 ;"PRESS A KEY": 2 ;"IS LOADING": 2 24 MAES Y CWM 2 ''"PLEASE MAKE CHEQUES/P.O's. PAYABLE TO A LOWE" 2 '"STAR RATING 2 1 tree again to where roots are oozing a sticky, tar-like subst-ance and fill the tin. Press redand press black to be told that a crystal is near. You can't getit yet, though! 1 to be solved. Some are fairly simple such as giving a bone to a wolfhound to let you pass it, but others, like dealing with rusty gates and evil forces, require a bit more thought. 1 the north bank for the next visit. 1 island, and a dozen or so nursery rhymes to be sorted out.What's wrong with them? Well, Humpty Dumpty can fall off his wall without breaking, the cow can't jump over the moon and BaaBaa Black Sheep isn't black. 1 here. Get the crystals in the order of red, green, blue and pink, by the following methods: 1 driver - remember the screws on the grandfather clock? At the top, the crystalometer in green mode will show that a crystal is 1 disclose a lever. Pull this and return to the section of the mine where you will be able to go east and get a basket. 1 crystalometer in pink mode and press black, you have located another crystal, but, as usual, you can't get it yet! 1 a hole. Mend it with the page and the tar and pull it into thewater. Before going in the boat,make sure you have the handle, tin, cigarettes and the cheese plant. Everything else except the helmet and the crystalometercan be left in the valley. 1 `2.95+`1.95=`4.90 1 Z$=" " 1 You will now hear a recorded message and all that is left to do now is to go DOWN the well (wearing the climbing boots) andpress the button you will find there. 1 You will find the mighty sword Excalibur past the room containing the winch. 1 You take the part of a knight whose task is to rid a beautifulEnglish valley of the evil Black 1 You play the part of Shirley Combes, secretary to Sherlock. One day you receive a phone calltelling you that the children onthe Isle af Nursree are rioting because all the rhymes on the isle are wrong. 1 Winkie would take the nightie orthat Miss Muffet is scared of spiders? And it's fairly obviousthat the vinegar is for Jack. 1 Why is the hotel locked? How do you deal with a stubborn donkey?Who is the lady in the golden cage? 1 When the evil she-wizard Crania throws a spell at you, reflect it back with Excalibur. Crania will not vanish swearing revenge. 1 When outside the shop, open the envelope and read letter. 1 Well, now that I've got my oneand only complaint out of the way, it's on with the game. There are plenty of problems 1 Wear the helmet and JOIN CABLEthen your crystalometer is readyto detect crystals. Experiment with the buttons to find out what happens. 1 Wander around a bit, mapping as you go until you find a moun-tain hide-away. Hidden in the junk here you will find a pole, and to the south you will find aportcullis. The handle from the well will open this, and you will soon be in a cave contain- ing a chest, which can be unlocked with the key. 1 Wake Arthur to complete the game. 1 Wait until the dog appears and follow it back to the swarm of dogs. They will be so pleasedthat you have freed their friendthey will give you a whistle to summon them if needed. 1 Wait in the forest for the nymph to appear. Give her the flower and say hello. 1 WITCH HUNT/THE CUP 1 WHAT ARE THE FOLLOWING ADVENTURES? 1 Unlock the door to Camelot with the ivory key. 1 Unfortunately you are all too often told that ""You can't find that anywhere"" when you try to examine something or some place which is a bit illogical since the text says otherwise! 1 To the west you will see a grandfather clock, examine this carefully and everything else that is mentioned here. Put the 1 To safely cross the tightrope across the chasm break the ladder. Drop the rungs and you are left with a long pole which will help you keep your balance.Now cross the chasm. 1 To complete the game all you have to do is put the nursery rhymes in order, find your cat -which has disappeared, repair your boat and leave the island. 1 Thumbscrew - 100 knife - 100 1 This is a two part text only GAC'd adventure. Each part is treated as a separate adventure but you will need a password from the end of part 1 before you can play part 2. 1 This is a text only adventure written with GAC. I must admit that when I first saw the game I cringed, nursery rhymes are not my favourite subject. 1 This brings me to my only criticism of the game. How many people DON'T know that Willie 1 There is no apparent use for: 1 There are no problems down belowapart from the maze. 1 The solution to Competition 19 was 1 The slaughter room shows KNIVES but the game responds only to KNIFE. 1 The nymph and unicorn will fall madly in love with each other and the unicorn will give you a set of pipes with which tosummon him if needed. 1 The hut to the south will give you a pipe if you examine the toys. Do not go to the hut further south unless you have the chain, which you must give to the ghost in exchange for a beach ball. 1 The hungry lighthouse keeper will give you a paperweight in exchange for the cheese and pickle ""sand-witch"". On the second floor, examine the beds to find a toolbox and a screw- 1 The handle will lower the bridge across the ravine so you CAN get back to the valley. 1 The beach ball will get you tothe lighthouse if you WAIT untilthe tide is in, then BLOW BALL. 1 The basket is a trap and the cheese plant is the bait so SET TRAP and WAIT at the animal's lair. 1 The Hammer of Grimmold 1 Take the envelope when it is offered to you by the centaur. Take the shovel in payment. 1 Take the crock of gold and give it to the leprechaun. He tells you to snap your fingers if you need his help. 1 Take and examine the logs to find an axe. 1 THE RETURN OF JOCK 1 THE JADE STONE 1 THE JADE STONE 1 THE HELM 1 THE HAMMER OF GRIMMOLD 1 THE GOLDEN APPLE 1 THE FIENDERY ELM ROAD FARINGDON OXFORDSHIRE SN7 7EJ 1 THE FIENDERY 1 THE EXTRICATOR 1 THE DOOMSDAY PAPERS 1 THE CASE OF THE MIXED UP SHYMER 1 THE CASE OF THE MIXED UP SHYMER 1 THE BOGGIT 1 TEXT 1 TEN LITTLE INDIANS 1 Snap your fingers and tell the leprechaun to go south. Waitfor the witch and break her wand. 1 Send us a large S.A.E. with a list of the map(s) you require. 1 Send for a copy now. 1 See Tape 6 for review details. 1 See Tape 15 for review details. 1 See Tape 14 for review details. 1 See Tape 12 for review details. 1 Scales Oar Skull 1 SUBSCRIPTION DETAILS 1 STAR RATING 1 SPYCATCHER 1 SOLUTIONS: ENERGEM ENIGMA 1 SOLUTION TO INCA CURSE 1 SIX-IN-ONE 1 SIDE 2 DETAILS 1 SHIPWRECK/CASTLE EERIE 1 SEE TAPE 22 FOR REVIEW DETAILS 1 SECRET MISSION 1 SCARY MANSION 1 Release the mole at the caved-in exit, it will dig a tunnel. GO TUNNEL and you will be on themain road of a deserted village. 1 ROBIN OF SHERWOOD 1 RED - You need the rope and the pipe. LIE on the mattress inthe old dormitory and with the crystalometer in red mode, SLIDEVISOR to see the crystal. PLAY PIPE then CLIMB ROPE. 1 REALM OF DARKNESS 1 REALM OF DARKNESS 1 Play the pipes and ask the unicorn to break the door for you. 1 PRIDE OF THE FEDERATION 1 PLEASE MENTION SPECTRUM ADVENTURER WHEN ORDERING TAPES. ALL PRICES SHOWN INCLUDE P&P. 1 PINK - INSERT the key in the clock and wind it. Examine the clock then the face. UNDO SCREWSand REMOVE FACE and examine the hole. Remove the plate and exam-ine the hole again to see a 17 jewel cog. SLIDE VISOR and EXAM JEWEL then GET PINK. 1 PEARL SOFTWARE 41 UWCH-Y-DRE CORWEN CLWYD LL21 0BP 1 Oil the winch and turn it. This will open a portcullis in another room. 1 Off you go to put things right when your boat is dragged on to some rocks and you have to swim ashore. 1 OXFORDSHIRE 1 ODDS + ENDS 1 Now get the key, ladder, rope and blue stones. DO NOT drop thestones or they will turn into useless powder. Get the transla-tor for the signs. 1 North from the grandfather clock then east will take you toa well-worked section of the mine where there is a puddle. Fill the tin then open the trap-door and go down. 1 NOT BAD 1 N,F;"CREDITS ": 1 N,F;" DISCOUNT ADVENTURES": 1 Membership is free. send a S.A.E. for full details now. 1 Maximum points = 9700 1 Make sure you don't miss an issue of Spectrum Adventurer by taking a subscription at these special prices. 1 MATCHMAKER 1 MAFIA CONTRACT I 1 Light the lamp to blind the rockworm. 1 Lean the ladder against the large tree. 1 LORDS OF TIME 1 LOADER 1 Knowledge which was handed down by the Ancients, and faithfully recorded by the Wise Ones. This Knowledge deals with the pastime of 1 Knock on the door of the shop and go inside. 1 Knight who has plundered and burned the land, not to mention a spot of murder and unlawful imprisonment! 1 Kill the dark knight with the short sword. 1 JEWELS OF BABYLON 1 JADE NECKLACE 1 J O'LEARY 8 CABLE HOUSE LLOYD STREET LONDON WC1 9QT 1 J BENTLEY 10 WHEATLANDS PARK REDCAR CLEVELAND TS10 2PD 1 In the sand dungeon LOOK UP and you will see light above. USE ROPE to get up - the rope stays in your inventory. 1 In the panelled room UNLOCK PANEL - WITH KEY and GO PANEL tothe sacred store room and get the red stone. 1 In the first location, examineand get the cheese plant, then head south until you see tracks on the path. Examine these to find a key, then continue south until you see a well in the picture which is not mentioned in the text. 1 In the clearing GET BRANCH and REMOVE LEAVES, you will now havea stick. At the door USE STICK to break the latch. Then get a rock and USE ROCK to break the lock. Now GO DOOR. 1 In the chest is a crystalomet-er for detecting Energems, but it needs some equipment to make it work. 1 In the boat, you can only go north until you are thrown into a whirlpool and eventually depo-sited in a small pool with the remains of the boat around you. 1 In an ante-chamber, you will find a magnet in a box. Drop this in the valley along with the lantern. Leave the pole on 1 If you would like to win a threeissue subscription to Spectrum Adventurer then take a look at the scrambled letters on the next page. All you have to do isunscramble them to reveal the titles of three adventures. 1 If you throw the salt at the ice creature he will melt. 1 If you have trouble carrying things here, drop unwanted articles by the clock so that you will know where they are. 1 INVESTIGATIONS 1 IN SEARCH OF ANGELS 1 ICE STATION ZERO 1 I have no reservations about recommending this game. It's worth the asking price, so buy it. 1 I am always eager to add to my volumes anything concerning adventures. If you have any mapsor solutions to any adventures please send them to me care of S.A. If I use them in the cavernyou will receive a 3 issue subscription to the magazine. 1 However, in the interests of providing you with details of the game, I loaded it, and, muchto my surprise, found it to be not a bad little game. There are around 40 locations on the 1 Here we are folks with yet another free competition. 1 Head north past the start of the game then west and examine the leaves when you are deeper in the forest. You will find a lantern which you can collect later. 1 HUGO LODGE 16 AZALEA CLOSE CARDIFF CF2 7HR 1 HOMICIDE HOTEL 1 HEAVY ON THE MAGICK 1 HAWK ADVENTURING 29 HOLLOWGATE BARNBURGH SOUTH YORKS DN5 7BH 1 HAMPSTEAD 1 Go west of the rainbow and give the shovel to the nymph. Tell her to ""go east and dig."" 1 Go to the gate outside the witch's cottage and ring the bell to summon the eagle. Tell her to go north and get the peg from the dog's kennel. 1 Go through the gate of the cottage then NE and NW to the back door. 1 Go back through the portcullis. You must close it to get the handle which will be needed later, and the key too, so drop them in the valley. 1 Give the coin to the woman in return for the lamp. 1 Get the blanket, match and chisel and go to the pool. BOARDBOAT then WEST to the fire room.To avoid problems here SMOTHER FIRE then get lamp and LIGHT LAMP - WITH MATCH, don't just say USE MATCH. 1 Get the basket when the mole is in it. There is a maze to thenorth so get some items to use as markers. 1 GREEN - You need the lit lantern in the lighthouse. Exam-ine and open the cabinet, SLIDE VISOR, examine the light, GET GREEN and DROP LANTERN. 1 GRAPHTEXT 162 BOURNE AVENUE HAYES MIDDLESEX UB3 1QT 1 GOOD 1 From the valley go west then south to a narrow ledge, then east to the side of the river. South of here is a low damp cave, put your LANTERN ON here. Go up and search for a place of worship. 1 Follow the eagle until she takes you to her nest. Hit the chicks and the eagle will thank you for teaching them some manners and in return will give you a bell so that you can call her where needed. 1 Five 25p discount vouchers whichcan be used in our exchange clubwill be sent with each order. 1 Finished with an adventure? 1 Find the nymph and give the bridle to her. Tell her to follow you. 1 Find the big rock, drop every-thing, lift the rock and take the bridle. 1 Find the Llama and take his flower. 1 FOUR MINUTES TO MIDNIGHT 1 FORGOTTEN CITY 1 FARINGDON FIEND 1 Exploration around here, by going south to a short passage, then east, will bring you to a door. Unbolt it then go east to find a man chain-smoking. Give him the cigarettes, then examinethe table to find a pair of climbing boots, wear them. 1 Examine the bush to find an ivory key. 1 Examine it and the bucket to find some cigarettes, then get the handle and the rope. Go south to a valley which is a useful central place for dropp- ing things to collect later. 1 Examine everything and take the helmet. Don't forget to readthe inscription on the altar! 1 EXCHANGE CLUB 1 EXCALIBUR SOFTWARE UNIT 209 TELSEN INDUSTRIAL CENTRE 55 THOMAS STREET ASTON BIRMINGHAM B6 6TN 1 EXCALIBUR & GNOME RANGER (1) 1 ENERGEM ENIGMA 1 Don't let it gather dust on a shelf! 1 Don't hang around the sand dungeon too long or you will be smothered. Once down you need the red stone and ring to enter the secret passage, this is the only way to reach the golden eagle. 1 Dig here and examine carefullywhat you find, then dig again to 1 DRAGONSLAYER 1 DOME TROOPER 1 DEADLY MISSION 1 DAVY JONES LOCKER/ THE CHALLENGE 1 Created with Ramsoft MakeTZX 1 Could you enter Castle Thade anddefeat the Lord of Darkness? 1 Coins - 500 Statue - 400 1 Chandelier - 200 Bowl - 150 1 Carry on west to the north bank of the river...did you bring the pole? Vault the river and explore the locations you will find by going up a tree. 1 Carry on east to the remains of a fire where you will find a page from a manual, which you should read and keep. On the west bank of the river, follow the tracks and examine the bushes to discover a boat with 1 CROWN OF RAMHOTEP/ PROSPECTOR 1 CONTRIBUTORS 1 COLDITZ 1 CODE 1 CLUB PRODUCTS AND SERVICES 1 CASTLE THADE REVISITED 1 CASTLE BLACKSTAR 1 C$="TO ENERGEM ENIGMA BY J ROWE" 1 C$="Solution to Gnome Ranger, Part 1 By R Batey" 1 C$="Solution to The Pawn." 1 C$="More than 200 adventures listed here." 1 C$="Just what it says!" 1 C$="Hints on Forest At Worlds End." 1 C$="End of part 1. More next month." 1 C$="Another exciting Dr Goo adventure." 1 C$=" Welcome to Spectrum Adventurer Published by S.A.E.C. 4 Kilmartin Lane CARLUKE Lanarkshire SCOTLAND ML8 5RT": 1 C$=" TO EXCALIBUR, SWORD OF KINGS BY R BATEY" 1 C$=" Are you having problems with an adventure? HELPLINE is a free service which could save you from death, destruction, and much worse (if such a thing is possible)." 1 C$=" All you have to do is look at the list of adventures on Side 2 and write to the person who can help you with your problem. Please include a S.A.E. with your letter or an international reply coupon if you are writing from abroad." 1 Break the trapdoor with the axe. 1 Blow the whistle and tell thedogs to find the unicorn. Followthe dogs. 1 Because of the well known rhymes in the game, there reallyisn't a great deal to be solved. 1 Backnumbers and single issues cost `2.00 (U.K.) `2.50 (Europe)`3.50 (Overseas) for each issue. 1 Back to the valley and along the ledge to a nest and an egg. Take the egg to see what happensthen put your crystalometer intoblue mode and press black. Yes, it's the blue Energem, but you can't get it yet! 1 BORED OF THE RINGS 1 BLUE - The paperweight is a substitute egg. Examine the ledge to see the nest, drop the paperweight, SLIDE VISOR and examine egg, then GET BLUE. 1 At the start of this game you will have to do a fair amount ofexamining to find a variety of objects before you can get down to the nitty-gritty of solving problems. 1 At the edge of the undergroundriver where the floor is sandy, DIG for an empty tin. Go up the 1 Anyone who has played THE EXTRI-CATOR will already have sampled the excellent programming of Precision Games, and will know the start of the story to which this game is a sequel. 1 All in all, this is a nice adventure to play. The puzzles are logical and fun to solve. I've managed to find a use for most of the objects I've come across, but the chastity belt has got me stumped! 1 AZTEC HUNT FOR THE SUN GOD 1 ANDY MACGREGOR 1 ALL PAYMENTS IN STERLING PLEASE 1 A FISTFUL OF BLOOD CAPSULES 1 ;"The Troll and Discount Adventures" 1 ;"STOP THE TAPE": 1 ;"SPECTRUM 1 ;"PRESS A KEY" 1 ;"P-00{00} TAPE 23 1 ;"OVERSEAS ADD `1.00" 1 ;"NUMBER OF ISSUES" 1 ;"NUMBER 21 1 ;"MAY 1988" 1 ;"EDITOR William Young": 1 ;"3 6 12" 1 ;" June Rowe": 1 162 BOURNE AVENUE 1 ''"STAR RATING 1 ''"PLEASE MAKE CHEQUES/P.O's PAYABLE TO J A LOCKERBY" 1 '"will ask you to help them. This adventure is chock-a-block with problems to be solved and positive thinking is a must!" 1 '"they give me the impression thatthe game hasn't been fully play tested." 1 '"that nothing in this game reallyis nothing!" 1 '"subscription will begin at the end of the current one. The closing date for entries is the 10th JUNE 1988." 1 '"Unless I'm very much mistaken, this is the first 128K game thatwe have reviewed for the Spectrum. So, if you only have 48K just sit back and see what you are missing." 1 '"U.K. `5.00 `10.00 `18.00" 1 '"To use the porthole you need thering and blue stone going up OR" 1 '"The store room sign is ""DEATH TOGO WEST UNPREPARED"". The slave room sign is ""DO NOT DESCEND""." 1 '"The fiendish purpose of this adventure is to turn the player into a gibbering maniac. How canthis be, I said to myself, when the game comes complete with a fiendish solution." 1 '"The Dragonslayer Andy MacGregor": 1 '"Overseas `10.00 `18.00 `36.00" 1 '"Once you've done that send your answers to us at S.A.E.C. Shouldthe winner already have an existing subscription, the new" 1 '"Join our exchange club and swop it for another one. We probably have more adventures on our books than you will find in yourlocal computer store. 1 '"How do you solve this dastardly crime? Well, you can search the Forbes' mansion and surrounding ground for clues. 1 '"Get the flint and USE CHISEL, you will now have a ring but youcan't wear it. The flint has vanished. It's best not to hang around here too long." 1 '"For a maximum score leave all objects and treasures inside thetemple and go to the clearing." 1 '"Europe `7.50 `12.00 `24.00" 1 '"Castle Thade is a two part, puretext adventure." 1 '"(A FISTFUL OF BLOOD CAPSULES AND SCARY MANSION - ONLY `6.00)" 1 '" The Troll Richard Batey": 1 '" Press ""T"" for The Troll" 1 '" Press ""Q"" to quit" 1 '" Press ""D"" for details of discount adventures" 1 '" Press ""Q"" to quit" 1 '" 1 "down. DO NOT drop the blue stoneuntil you are finished." 1 "These are only some of the questions you will ask yourself in this exciting adventure." 1 " You can also interact with thevarious characters in the game although I found that the SAY TOcommand was useless as no one seemed to want to listen to you,but QUESTION (character) would give you lots of information." 1 " You awake inside the caves in a pentagram and once you find a way out of the first location you will meet various demons who" 1 " You are Chief Detective John Shaw and you have to solve the murder of Lord Anthony Forbes within the next 14 hours." 1 " Time is important in Investig-ations and one feature I don't like is that there are times when you have to WAIT before youcan do certain things." 1 " There are also exits shown in the text which are wrong. I don't think they would affect the solution to the game but" 1 " The identity of the author of this diabolically fiendish game is a secret, but it will be revealed in the game if you have""the wit to spot the clues!""" 1 " Some of the locations in this PAW'd adventure contain graphicsand some graphics appear when certain objects are examined." 1 " Side 2 of the tape contains Fiend Music - listen to it, it might relieve the strain on yourbrain! STAR RATING 1 " I have yet to finish this adventure, and I will try to do so. But it isn't as polished as it should be. However, it's not expensive and you certainly won't finish it at one sitting." 1 " Folly in this game is Folly Hill and it is rumoured that treasure exists in the caves under the hill. Your attempts tofind an entrance to the caves roused somebody or some thing (probably the Faringdon Fiend Groper and Public Nuisance), andyou lost consiousness." 1 " Fifteen minutes later when I had still to leave the first location, I suddenly realised" 1 " Don't expect to solve this adventure at one sitting. Forgetabout treasure, try to escape with your life and your sanity. This game had me sitting up halfthe night, and will no doubt do so for many nights to come." 1 " Beneath Folly is a GAC'd game and contains some graphics whichin the authors own words are notpretty, but are essential if youwant to make any progress." 1 " As you might expect, there is lots of text in the game, but itis marred by some of the most appalling spelling errors I haveever seen!" 1 " -------------------- ---------------------- ------------------------ -------------------------- ---------------------------- ------------------------------ -------------------------------- 1 adventuring and each month I will open my chests with a solid gold key and share with you the Knowledge to be found in these tomes. 1 Welcome to Spectrum Adventurer Published by S.A.E.C. 4 Kilmartin Lane CARLUKE Lanarkshire SCOTLAND ML8 5RT6 1 THE REALM 1 THE INFERNO 1 THE FLOBY LEAN": 1 THE CUP 1 SPY TREK 1 SEABASE DELTA 1 S.A.E.C. 1987 1 Revisited": 1 ROBIN OF SHERLOCK 1 PRINCE OF TYNDAL 1 MO DRONE": 1 MARIE CELESTE 1 MADCAP MANOR 1 INCA CURSE 1 GIRLS EVEN GEER": 1 EXCHANGE 1 COMPETITION 1 1988 S.A.E.C." 1 Eagle - 2500 Brush - 500 1 -------------------------------- ------------------------------ ---------------------------- -------------------------- ------------------------ ----------------------" 1 J MARSHALL 1 NEXT PROGRAM ON SIDE 1:- THE TROLL & DISCOUNT SOFTWARE 1 Z 1 Jd 1 Greetings, fellow adventurers. I am the Troll whose cavern is full of chests packed with leather bound volumes of pure knowledge. 1 Bp 1 1